The first version.
Twelve entities sleeping in order, four Forces, one to four players against the deck, and nobody playing against each other. You all win together or you all lose together, and you will mostly lose.
The rules are Regicide’s, designed by Paul Abrahams, Luke Badger and Andy Richdale and published by Badgers From Mars. They are close to perfect and I have not improved them. What is mine is everything around them: the world, the vocabulary, the twelve entities, the interface, and the skins.
The deck is drawn entirely in code. There is not one image file in the card rendering. Every entity is inline artwork that paints in exactly two colours, which is why the whole deck re-inks itself when you change skin instead of needing twelve new drawings each time.
If you like this, buy the physical game. It is better in your hands than on a screen, and it fits in a pocket.